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G

getCellSize() - Method in class Dungeon
Get the size in pixels of each cell when drawn on the screen
getColumns() - Method in class HexLayout
Gets the number of columns in this layout.
getDistanceToExit(Dungeon) - Method in class Hexagon
 
getDistanceToExit2(Dungeon) - Method in class Hexagon
Returns the predicted distance from this chamber to the exit of the dungeon.
getDistanceToStart() - Method in class Hexagon
Returns the current estimation of the distance from the inital chamber to this chamber
getExit() - Method in class Dungeon
Method will return a reference to the hexagon that is the exit of the Dungeon.
getGap() - Method in class HexLayout
Gets the gap between components.
getNeighbour(int) - Method in class Hexagon
Returns the neighbor for this hexagon using the neighbor index The index for the neighbor indicates which side of the hexagon the neighbor to get is on.
getPredecessor() - Method in class Hexagon
Get the preceding Hexagon object to this one in a shortest path from initial chamber to exit
getRows() - Method in class HexLayout
Gets the number of rows in this layout.
getStart() - Method in class Dungeon
Method will return a reference to the hexagon that is the start of the Dungeon.
getTimeDelay() - Method in class Dungeon
Get the current time delayed used when repainting the Dungeon to reflect changes made to the hexagon tiles
gradientColor(Color) - Method in class HexColors
 
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