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initialGradient(Color) - Method in class HexColors
 
InvalidDungeonCharacterException - Exception in <Unnamed>
This exception is thrown by Dungeon a character is encountered during Dungeon building that the Maze cannot recognize.
InvalidDungeonCharacterException(char) - Constructor for exception InvalidDungeonCharacterException
Sets up this exception with an appropriate message.
InvalidElementException - Exception in <Unnamed>
 
InvalidElementException(String) - Constructor for exception InvalidElementException
Sets up this exception with an appropriate message.
InvalidNeighbourIndexException - Exception in <Unnamed>
Thrown when access is attempted outside valid Hexagon neighbor index range.
InvalidNeighbourIndexException(int) - Constructor for exception InvalidNeighbourIndexException
 
isCacti() - Method in class Hexagon
This method checks if the current hexagon is a cacti chamber.
isDragon() - Method in class Hexagon
This method checks if the current Hexagon object hosts a dragon.
isEmpty() - Method in class Hexagon
This method checks if the current hexagon is an empty chamber.
isEmpty() - Method in interface PriorityQueueADT
Returns true if this priority queue contains no elements.
isExit() - Method in class Hexagon
This method checks if the current hexagon is the exit.
isLava() - Method in class Hexagon
This method checks if the current hexagon is a lava chamber.
isMarkedDequeued() - Method in class Hexagon
This method checks if the current Hexagon has been marked as dequeued
isMarkedEnqueued() - Method in class Hexagon
This method checks if the current Hexagon has been marked as enqueued
isStart() - Method in class Hexagon
This method checks if the current hexagon is the starting chamber.
isWall() - Method in class Hexagon
This method checks if the current hexagon is a wall chamber.
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