Note: There is a quota of 50 pages for the laser printer for each student, per course per term. You may pay for more pages of laser printing at the Main Office, MC 355.
| #1 | CS4483/9541 Introduction: | PowerPoint |
| #2 | Thinking About Games: | PowerPoint |
| #3 | The Early Game Development Process: | PowerPoint |
| #4 | The Evolution of Video Games: | PowerPoint |
| #5 | Game Genres: | PowerPoint |
| #6 | Gameplay Design: | PowerPoint |
| #7 | Preproduction in the Game Development Process: | PowerPoint |
| #8 | Genre-Specific Gameplay Design Issues: | PowerPoint |
| #9 | Storytelling: | PowerPoint |
| #10 | Level Design: | PowerPoint |
| #11 | Challenge Design: | PowerPoint |
| #12 | Trade Offs in Game Design: | PowerPoint |
| #13 | Warning Signs: | PowerPoint |
| #14 | Production in the Game Development Process: | PowerPoint |
| #15 | When Development Goes Wrong: | PowerPoint |
| #16 | Ethical Issues in Video Games: | PowerPoint |