| #1 | CS9541 Introduction: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #2 | Thinking About Games: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #3 | The Early Game Development Process: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #4 | The Evolution of Video Games: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #5 | Game Genres: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #6 | Gameplay Design: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #7 | Preproduction in the Game Development Process: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #8 | Genre-Specific Gameplay Design Issues: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #9 | Storytelling: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #10 | Level Design: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #11 | Challenge Design: | PowerPoint | PDF (2-up) | PDF (4-up) | |
| #12 | Production in the Game Development Process: | PowerPoint | PDF (2-up) | PDF (4-up) |