Papers
Winter 2006
What to do in a paper review?
The following are a list of interesting papers. The papers you choose are
up to you. I do have some comments and suggestions.
Peer-to-Peer Networks
- I. Stoica, R. Morris, D. Karger, M. Frans Kaashoek, H. Balakrishnan,
" Chord: A Scalable Peer-to-Peer Lookup Service for Internet Applications,
" SIGCOMM 2001.
-
L. Breslau, N.Lanham, S. Shenker. Y. Chawathe, S. Ratnasamy,
" Making Gnutella-like P2P Systems Scalable, "
SIGCOMM 2003.
Web Caching and Delivery Content Networks
-
I. Stoica, D. Adkins, S. Zhuang, S. Shenker, S. Surana,
" Internet Indirection Infrastructure, " SIGCOMM2002.
-
L. Cherkasova, J. Lee,
" FastReplica: Efficient Large File Distribution Within Content Delivery
Networks, " USITS 2003.
Detecting Global Predicates
- Cooper and K. Marzullo
" Consistent detection of global predicates. In Proc. ACM/ONR Workshop on
Parallel and Distributed Debugging, 1991. "
In ACM SIGPLAN Notices 26(12):167-174, December 1991.
- K. Garg and B. Waldecker.
" Detection of Weak Unstable Predicates in
Distributed Programs. "
In IEEE Trans. on Parallel and Distributed Systems, 5(3):299--307, 1994.
Consistency and Replication (Systems)
-
K. Birman, A. Schiper and P. Stephenson,
In ACM Transactions on Computer Systems, 9(1):217--314, 199
-
L. Moser, P. M. Melliar-Smith, D. A. Agarwal and R. K. Budhia and C. A. Lingley-Papadopoulos,
" Totem: A Fault-Tolerant Multicast Group Communication System "
In Communications of the ACM, 39(4):54-63, 1996.
Consistency and Replication in Mobile Systems and the Web
- D. Terry, M. Theimer, K. Petersen, A. Demers, M. Spreitzer and C. Hauser,
"
Managing Update Conflicts in Bayou, a Weakly Connected Replicated Storage
System, " Proceedings of the Fifteenth Symposium on Operating Systems
Principles, December 1995, pp. 172-182.
- K. Petersen, M. Spreitzer, D. Terry, M. Theimer and A. Demers.
"
Flexible Update Propagation For Weakly Consistent Replication,"
Proceedings of the 16th ACM Symposium on Operating Systems Principles (SOSP),
October 1997, pp. 288-301.
Games
- D. Bauer, S. Rooney and P. Scotton,
" Network Infrastructure for Massively Distributed Games "
Proceedings of the First Workshop on Network and System Support Games,
Bruanschweig, Germany, 2002
- R.
N. Sheldon, E. Girard, S. Borg, M. Claypool, E. Agu,
" Latency on User Performance in Warcraft III, "
Netgames 2003.
File and Storage Systems
- S. Ghemawat, H. Gobioff, S. Leung,
" Google File System " SOSP 2003.
- J. Li, M. Krohn, D. Mazires, and D. Shasha,
" Secure Untrusted Data Repository, "
OSDI 2004.